NanoFighter falls short of saving anyone

Posted: May 14, 2009 in Shooter

Martin Short and Dennis Quaid…how are they related to the shooter NanoFighter? The movie “Inner Space” was a movie about a hypochondriac who’s accidentally injected with a miniaturized test pilot. Of course, Fantastic Voyage is a classic film that had a similar premise. NanoFighter adopts a similar storyline, but unfortunately, the game suffers from limited options and an inoperable condition—lack of depth.

In NanoFighter, the world leader has fallen ill, and you’re a miniaturized pilot injected into his bloodstream to rid fight the microscopic invaders. The sad thing is that this is the most exciting part of NanoFighter.

The game is divided into one minute levels with each level becoming increasingly difficult. How many levels are there? It doesn’t really matter since each level is the same. The game consists of touch controls: the left pad controls the ship’s movement, while right pad provides directional shooting. A bomb button is provided in the middle and lists the number of available bombs. A health bar is located in the top right-hand corner. Special bonus packs are located throughout and provide shields, weapons or bombs. The game offers local and online scores. I found the controls generally responsive, but there may be a slight learning curve for some.

NanoFighter includes a Training option that runs through the controls, and Mission option that includes the story about the world leader falling ill.

At the beginning of each level, a list of microscopic enemies is provided such as white blood cells, parasites and viruses and a new one is added at each level. The game is flawed in that you have a minute to play each, and if you have any health left, you automatically move to the next level. In addition, the game does not save the last level you completed so you start over each time. But ultimately, it makes no difference because each level looks the same.

In general, if you’re looking for a basic “no frills” shooter, then NanoFighter is that game. But honestly, there are better shooters with considerably more depth and more replayability.

Albie Meter: 3 stars (average)—repetitive gameplay and lackluster presentation


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