Iron Sight Should Be in Your Sights

Posted: April 26, 2009 in Action, Strategy

If you’ve ever wanted to play a good 3D version of iShoot, Iron Sight is it. I’ll be the first to say that it exceeded my expectations in terms of graphics, animation and just the layout of the game. The sound effects and edgy music complement the game pretty well. The storyline is that the human race has been taken over by the Corporation which is run by robots. As part of the Rebellion, you are the human race fighting for survival and battling the evil Corporation.

When you open up the menu, you have single player and multi-player modes. There are three levels of difficulty: easy, medium and hard. Under Single Player, you have the option of Campaign and Single Mission. With Campaign, you have 8 levels which are unlocked as your progress from level to level. You can choose either to play as the Rebellion or the Corporation. In order to play Single Missions, you have to first beat the level in Campaign before they unlock.

In terms of controls, the game implements a d-pad which is used to move your vehicles. On the left-hand side are your weapons options which type of weapon and number of ammo; Battlefield View Mode which allows you to switch to/from aerial view or a close-up view. On the right-hand side is your shooting angle meter which you use to set the tilt; and your fire button. There also a gauge in the middle indicating the power behind the weapons launch…the longer you hold the fire button, the farther it will launch.

Weapons include a variety of missiles: Basic, Cluster, Shrapnel, Hydra Missiles, and Homing. There is also Artillery Support which sprays a variety of weapons fire, and Teleport which allows you to deploy squad units.

The graphics and animation are great. From the damage and destruction shown in the vehicles (you can actually see damage and blown circuits) to the various landscapes, the game is very polished. The gameplay itself is turn-based, and I found that the Corporation is the stronger of the two, and you can experience that for yourself. Your opponent moves a lot so you’ll be fiddling with your controls and maneuvering to protect yourself. The controls are very responsive and accurate based on my settings, and you also receive weapons drops in the form of crates throughout the level. Once you complete or lose a level, a statistics page shows such things as # of successful missile hits, remaining shields, and accuracy. The one shortcoming of Iron Sight is that it does not track high scores local or online as far as I can tell. Plus because the game is new, my guess is not too many people are online just yet.

Overall, Iron Sight is visually a great looking game and involves of plenty of strategy. The various layouts and the increasing number of enemies as you move up the levels will keep you playing. As I said, the shortcoming right now is the scoring.

Check out my impressions at TouchArcade


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