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	<title>Gaming Relativity</title>
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	<link>http://gamingrelativity.wordpress.com</link>
	<description>Musings of an iTunes Gamer</description>
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		<title>Gaming Relativity</title>
		<link>http://gamingrelativity.wordpress.com</link>
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		<item>
		<title>Reckless Racing 2 Drives Home a Winning Sequel</title>
		<link>http://gamingrelativity.wordpress.com/2012/02/02/reckless-racing-2-drives-home-a-winning-sequel/</link>
		<comments>http://gamingrelativity.wordpress.com/2012/02/02/reckless-racing-2-drives-home-a-winning-sequel/#comments</comments>
		<pubDate>Thu, 02 Feb 2012 07:59:09 +0000</pubDate>
		<dc:creator>Albie</dc:creator>
				<category><![CDATA[Racer]]></category>

		<guid isPermaLink="false">http://gamingrelativity.wordpress.com/?p=892</guid>
		<description><![CDATA[Movie sequels generally don’t have a good track record when it comes to topping the original.  Video games, on the other hand, are a decidedly mixed bag often times delivering outperforming sequels that provide superior gameplay.  So where does Pixelbit’s Reckless Racing 2 rank?  It would be an understatement to say that RR2 is not [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gamingrelativity.wordpress.com&amp;blog=7511984&amp;post=892&amp;subd=gamingrelativity&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://gamingrelativity.wordpress.com/2012/02/02/reckless-racing-2-drives-home-a-winning-sequel/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:content url="http://0.gravatar.com/avatar/c456282cba4797c49b77158e84820fd4?s=96&#38;d=http%3A%2F%2Fs0.wp.com%2Fi%2Fmu.gif&#38;r=G" medium="image">
			<media:title type="html">Albie</media:title>
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		<title>Call of Cthulhu: The Wasted Land Packs Action with Insanely Wonky Controls</title>
		<link>http://gamingrelativity.wordpress.com/2012/01/30/call-of-cthulhu-the-wasted-land-packs-action-packed-strategy-with-wonky-controls/</link>
		<comments>http://gamingrelativity.wordpress.com/2012/01/30/call-of-cthulhu-the-wasted-land-packs-action-packed-strategy-with-wonky-controls/#comments</comments>
		<pubDate>Tue, 31 Jan 2012 04:51:09 +0000</pubDate>
		<dc:creator>Albie</dc:creator>
				<category><![CDATA[Strategy]]></category>

		<guid isPermaLink="false">http://gamingrelativity.wordpress.com/?p=887</guid>
		<description><![CDATA[Role playing (RPG)/turn-based (TBS) games have seemingly found a home on the iOS platform with a number of significantly terrific games for players of all skill levels. And, gamers have yet another strategy game to indulge in with Red Wasp Design’s Call of Cthulhu: The Wasted Land. Inspired by the writings of H.P. Lovecraft (you [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gamingrelativity.wordpress.com&amp;blog=7511984&amp;post=887&amp;subd=gamingrelativity&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://gamingrelativity.wordpress.com/2012/01/30/call-of-cthulhu-the-wasted-land-packs-action-packed-strategy-with-wonky-controls/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:content url="http://0.gravatar.com/avatar/c456282cba4797c49b77158e84820fd4?s=96&#38;d=http%3A%2F%2Fs0.wp.com%2Fi%2Fmu.gif&#38;r=G" medium="image">
			<media:title type="html">Albie</media:title>
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		<title>Brave Beak Soars with Clever, Addictive Gem</title>
		<link>http://gamingrelativity.wordpress.com/2012/01/28/brave-beak-soars-with-clever-addictive-gem/</link>
		<comments>http://gamingrelativity.wordpress.com/2012/01/28/brave-beak-soars-with-clever-addictive-gem/#comments</comments>
		<pubDate>Sat, 28 Jan 2012 21:41:05 +0000</pubDate>
		<dc:creator>Albie</dc:creator>
				<category><![CDATA[Casual]]></category>

		<guid isPermaLink="false">http://gamingrelativity.wordpress.com/?p=883</guid>
		<description><![CDATA[One of the great things about the iTunes store is the variety and sheer number of new games released on a weekly basis.  With that, there are plenty of hidden gems that honestly don’t receive the attention they deserve.  One such gem is Brave Beak, a worthwhile casual game both for its simple, addictive gameplay, [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gamingrelativity.wordpress.com&amp;blog=7511984&amp;post=883&amp;subd=gamingrelativity&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://gamingrelativity.wordpress.com/2012/01/28/brave-beak-soars-with-clever-addictive-gem/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:content url="http://0.gravatar.com/avatar/c456282cba4797c49b77158e84820fd4?s=96&#38;d=http%3A%2F%2Fs0.wp.com%2Fi%2Fmu.gif&#38;r=G" medium="image">
			<media:title type="html">Albie</media:title>
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		<title>Paper Monsters Wraps Up a Wonderfully Imaginative Platformer</title>
		<link>http://gamingrelativity.wordpress.com/2012/01/27/paper-monsters-wraps-up-a-wonderfully-imaginative-platformer/</link>
		<comments>http://gamingrelativity.wordpress.com/2012/01/27/paper-monsters-wraps-up-a-wonderfully-imaginative-platformer/#comments</comments>
		<pubDate>Fri, 27 Jan 2012 22:21:39 +0000</pubDate>
		<dc:creator>Albie</dc:creator>
				<category><![CDATA[Platformer]]></category>

		<guid isPermaLink="false">http://gamingrelativity.wordpress.com/?p=881</guid>
		<description><![CDATA[Platformers have been a mainstay of video games since forever, and it’s always amazed me how Super Mario Bros became and has remained the standard in this genre.  It’s not uncommon for new entrants into the genre to compare themselves to the Super Mario franchise.  In the case of Crescent Moon’s Paper Monsters, the comparison [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gamingrelativity.wordpress.com&amp;blog=7511984&amp;post=881&amp;subd=gamingrelativity&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://gamingrelativity.wordpress.com/2012/01/27/paper-monsters-wraps-up-a-wonderfully-imaginative-platformer/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
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			<media:title type="html">Albie</media:title>
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		<title>Dungeon Crawlers Summons an Ambitiously Humorous Strategy Game with Attitude</title>
		<link>http://gamingrelativity.wordpress.com/2012/01/26/dungeon-crawlers-summons-an-ambitiously-humorous-strategy-game-with-attitude/</link>
		<comments>http://gamingrelativity.wordpress.com/2012/01/26/dungeon-crawlers-summons-an-ambitiously-humorous-strategy-game-with-attitude/#comments</comments>
		<pubDate>Fri, 27 Jan 2012 03:50:51 +0000</pubDate>
		<dc:creator>Albie</dc:creator>
				<category><![CDATA[Strategy]]></category>

		<guid isPermaLink="false">http://gamingrelativity.wordpress.com/?p=878</guid>
		<description><![CDATA[What would you get if you somehow cloned a hybrid of Bill Murray and Conan the Barbarian?  If you’re the mad scientists at Ayopa Games and Drowning Monkeys, your creation would aptly be named Dungeon Crawlers, a quirky 3D turn-based love child, um, adventure.  Outdone only by its irreverent humor and a clunky, less-than-intuitive UI, [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gamingrelativity.wordpress.com&amp;blog=7511984&amp;post=878&amp;subd=gamingrelativity&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://gamingrelativity.wordpress.com/2012/01/26/dungeon-crawlers-summons-an-ambitiously-humorous-strategy-game-with-attitude/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
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			<media:title type="html">Albie</media:title>
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		<item>
		<title>Time of Heroes: 3D Strategy with Looks and Depth</title>
		<link>http://gamingrelativity.wordpress.com/2012/01/22/time-of-heroes-3d-strategy-with-looks-and-depth/</link>
		<comments>http://gamingrelativity.wordpress.com/2012/01/22/time-of-heroes-3d-strategy-with-looks-and-depth/#comments</comments>
		<pubDate>Sun, 22 Jan 2012 09:50:28 +0000</pubDate>
		<dc:creator>Albie</dc:creator>
				<category><![CDATA[Strategy]]></category>

		<guid isPermaLink="false">http://gamingrelativity.wordpress.com/?p=872</guid>
		<description><![CDATA[One common knock for games in the iTunes store is they tend to be mostly skin deep experiences with minimal depth.  While that topic could be an article on its own, one thing is for certain.  Smuttlewerk Interactive’s Time of Heroes is among the richest and deepest when it comes to turn-based strategy (TBS) with [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gamingrelativity.wordpress.com&amp;blog=7511984&amp;post=872&amp;subd=gamingrelativity&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://gamingrelativity.wordpress.com/2012/01/22/time-of-heroes-3d-strategy-with-looks-and-depth/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:content url="http://0.gravatar.com/avatar/c456282cba4797c49b77158e84820fd4?s=96&#38;d=http%3A%2F%2Fs0.wp.com%2Fi%2Fmu.gif&#38;r=G" medium="image">
			<media:title type="html">Albie</media:title>
		</media:content>
	</item>
		<item>
		<title>Unstoppable Gorg Launches Atmospheric Sci-Fi Tower Defense</title>
		<link>http://gamingrelativity.wordpress.com/2012/01/21/unstoppable-gorg-launches-atmospheric-sci-fi-tower-defense/</link>
		<comments>http://gamingrelativity.wordpress.com/2012/01/21/unstoppable-gorg-launches-atmospheric-sci-fi-tower-defense/#comments</comments>
		<pubDate>Sun, 22 Jan 2012 00:35:07 +0000</pubDate>
		<dc:creator>Albie</dc:creator>
				<category><![CDATA[Tower Defense]]></category>

		<guid isPermaLink="false">http://gamingrelativity.wordpress.com/?p=867</guid>
		<description><![CDATA[One of the more underappreciated movies of the 1980s was Matinee, a film starring John Goodman that highlighted the sci-fi era of the 1950s.  While not a plot heavy by any means, the flick does a wonderful job of recreating the fun of the times, while emphasizing the power of showmanship.  The same can be [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gamingrelativity.wordpress.com&amp;blog=7511984&amp;post=867&amp;subd=gamingrelativity&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://gamingrelativity.wordpress.com/2012/01/21/unstoppable-gorg-launches-atmospheric-sci-fi-tower-defense/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:content url="http://0.gravatar.com/avatar/c456282cba4797c49b77158e84820fd4?s=96&#38;d=http%3A%2F%2Fs0.wp.com%2Fi%2Fmu.gif&#38;r=G" medium="image">
			<media:title type="html">Albie</media:title>
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		<item>
		<title>Terra Noctis Delivers a Nightmarishly Fun Platformer</title>
		<link>http://gamingrelativity.wordpress.com/2012/01/06/terra-noctis-delivers-a-nightmarishly-fun-platformer/</link>
		<comments>http://gamingrelativity.wordpress.com/2012/01/06/terra-noctis-delivers-a-nightmarishly-fun-platformer/#comments</comments>
		<pubDate>Sat, 07 Jan 2012 01:46:49 +0000</pubDate>
		<dc:creator>Albie</dc:creator>
				<category><![CDATA[Platformer]]></category>

		<guid isPermaLink="false">http://gamingrelativity.wordpress.com/?p=863</guid>
		<description><![CDATA[It’s safe to say (or maybe not) that the platformer genre is a junkyard filled with graphics-heavy wreckage, boring gameplay shells, and less than appealing characters.  One of the first video games that many of us remember—and I am talking about the younger and semi-young set—is Super Mario Brothers.  A platformer at heart, we didn’t [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gamingrelativity.wordpress.com&amp;blog=7511984&amp;post=863&amp;subd=gamingrelativity&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://gamingrelativity.wordpress.com/2012/01/06/terra-noctis-delivers-a-nightmarishly-fun-platformer/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:content url="http://0.gravatar.com/avatar/c456282cba4797c49b77158e84820fd4?s=96&#38;d=http%3A%2F%2Fs0.wp.com%2Fi%2Fmu.gif&#38;r=G" medium="image">
			<media:title type="html">Albie</media:title>
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	</item>
		<item>
		<title>Crazy Hedgy Rolls You Over with a Great 3D Platformer</title>
		<link>http://gamingrelativity.wordpress.com/2012/01/05/crazy-hedgy-rolls-you-over-with-a-great-3d-platformer/</link>
		<comments>http://gamingrelativity.wordpress.com/2012/01/05/crazy-hedgy-rolls-you-over-with-a-great-3d-platformer/#comments</comments>
		<pubDate>Fri, 06 Jan 2012 04:23:58 +0000</pubDate>
		<dc:creator>Albie</dc:creator>
				<category><![CDATA[Platformer]]></category>

		<guid isPermaLink="false">http://gamingrelativity.wordpress.com/?p=855</guid>
		<description><![CDATA[Fact: Platformers in the iTunes store are a dime a dozen (not literally but there are plenty to choose from). Fact: Platformers and tilt controls are a risky proposition that mostly don’t work&#8230;unless you’re talking about Crazy Hedgy by Cybertime. Crazy Hedgy is an addicting and most importantly, extremely enjoyable 3D platformer that delivers a [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gamingrelativity.wordpress.com&amp;blog=7511984&amp;post=855&amp;subd=gamingrelativity&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://gamingrelativity.wordpress.com/2012/01/05/crazy-hedgy-rolls-you-over-with-a-great-3d-platformer/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:content url="http://0.gravatar.com/avatar/c456282cba4797c49b77158e84820fd4?s=96&#38;d=http%3A%2F%2Fs0.wp.com%2Fi%2Fmu.gif&#38;r=G" medium="image">
			<media:title type="html">Albie</media:title>
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		<item>
		<title>Kingdom Rush Conjures Up Cartoon Quirkiness and Style</title>
		<link>http://gamingrelativity.wordpress.com/2011/12/21/kingdom-rush-brings-cartoon-quirkiness-and-style-to-tower-defense/</link>
		<comments>http://gamingrelativity.wordpress.com/2011/12/21/kingdom-rush-brings-cartoon-quirkiness-and-style-to-tower-defense/#comments</comments>
		<pubDate>Thu, 22 Dec 2011 01:56:12 +0000</pubDate>
		<dc:creator>Albie</dc:creator>
				<category><![CDATA[Tower Defense]]></category>

		<guid isPermaLink="false">http://gamingrelativity.wordpress.com/?p=851</guid>
		<description><![CDATA[They say beauty is in the eye of the beholder.  They could obviously say that about humor as well since I’ve had my share of jokes that have fallen flat…not many, but some.  People tend to have a love/hate relationship with tower defense games.  Maybe it’s the volume of them in the iTunes store or [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gamingrelativity.wordpress.com&amp;blog=7511984&amp;post=851&amp;subd=gamingrelativity&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://gamingrelativity.wordpress.com/2011/12/21/kingdom-rush-brings-cartoon-quirkiness-and-style-to-tower-defense/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
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			<media:title type="html">Albie</media:title>
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